# Simple map selection utility for TagYerIt. # # The best maps for TagYerIt have several wide open spaces ` # "Comments" start with a # in the first column of this file. # format: MinPlayers:Mapname # 2:base1 #7:base2 5:base3 #???:train #8:bunk1 #8:ware1 8:ware2 5:jail1 3:jail2 3:jail3 #7:jail4 7:jail5 2:security 3:mintro #6:mine1 4:mine2 5:mine3 2:mine4 2:fact1 #5:fact2 2:fact3 6:power1 #5:power2 #5:cool1 #5:waste1 #6:waste2 #6:waste3 2:biggun # # The hangar maps are bad for Tag, since they don't have many open spaces # and have lots of levels and mazes. # #6:hangar1 #10:hangar2 #6:lab #6:command 8:strike #7:space # # The city maps have occasionally played well, but they are similar in # structure to the hangar maps #8:city1 #8:city2 #8:city3 3:boss1 2:boss2 #6:train # The Deathmatch maps 3:q2dm1 8:q2dm2 2:q2dm3 # This one is bad for TagYerIt #3:q2dm4 5:q2dm5 6:q2dm6 2:q2dm7 8:q2dm8