# DeCamper.ini # This is a VERY fragile format! Do NOT include any spaces between the # = signs! (This is DeCamper 0.1 after all). # ******** Voting configuration # Minimum number of yes votes to declare a Camper. Set to # 0 to disable and use percentage min_num_yes=0 # Minimum % yes votes to declare a camper min_perc_yes=50 # Number of seconds that a vote is held for. vote_seconds=45 # Number of minutes a vote is disabled (i.e. delay after one # vote has been held until another can be held) vote_disabled_minutes=2 # ******** DeCamping penalties # Number of minutes to DeCamp decamp_time_minutes=3 # Number of seconds Camper is immune from being nominated # after they have been UnDeCamped. ALSO, number of seconds # an unsuccessfully nominated "camper" is immune from being # nominated again. Obviously there should be two separate figures # here. immune_time=60 # Number of frags to deduct from Camper's score frag_reduce=5 # Percent of "normal" damage a Camper inflicts damage_perc=40 # ******** Impact of DeCamped on weapons and powerups # Note: Read DeCamper.txt for reasons why you might not allow # automatic replacement of items taken by a Camper. # Allow Camper to pick up powerups? (1=yes, 0=no) pickup_powerup=1 # If powerup is picked up by a Camper, replace immediately? (0/1) replace_powerup=1 # If weapon is picked up by Camper, replace immediately? (0/1) replace_weapon=1 # If ammo is picked up, replace immediately? (0/1) replace_ammo=0 # If armor is picked up, replace immediately? (0/1) replace_armor=1